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Emergency Self-Construct

Netrunner Limited
Netrunner Emergency Self-Construct
 
Card Name:Emergency Self-Construct
Set: Netrunner Limited
Language: en
Number: 22 / 374
Rarity: Rare
Player: Runner
Card Type: -1 MU
Installation Cost: 0
Memory: 1 MU
Strength:
Rules Text:

Trash: Prevent yourself from being flatlined, though you still lose all cards in your hand. Remove all brain damage. For the remainder of the game, you have only three actions per turn, instead of four; your hand size is reduced by 1; and all meat damage is automatically prevented.

Flavor Text:
Illustration: Mark Poole
Copyright: v1.0 © 1996 WotC
Versions of this Card
1 Emergency Self-Construct 22 / 374 Netrunner Limited (en) v1.0 © 1996 WotC
2 Ectoplasme réseau 22 / 373 Netrunner French Unlimited (fr) v2.0 fr © 1996 WotC
Prototype & Rulings
 
Player: Runner
Card Name:Emergency Self-Construct
Card Type: -1 MU
Installation Cost: 0
Memory: 1 MU
Strength:
Rules Text:

Trash: Prevent yourself from being flatlined, though you still lose all cards in your hand. Remove all brain damage. For the remainder of the game, you have only three actions per turn, instead of four; your hand size is reduced by 1; and all meat damage is automatically prevented.

Additional Card Rulings & Errata
  Ruling Source Date
For the remainder of the game, you lose one of your actions each turn; if some effect gives you additional actions (e.g, Quest for Cattekin), you would still have the benefit of the additional actions. Wendy Wallace
Netrunner-L
05/02/1996
Emergency Self-Construct cannot prevent meat damage that is marked unpreventable (e.g., Cinderella). Sparky
Netrunner-L
07/10/1996
You can't use prevention effects unless you have something to prevent, so you can't activate Emergency Self-Construct without being flatlined. Sparky
Netrunner-L
07/10/1996
The "three actions per turn, instead of four part" refers to your base actions only. Sparky
Netrunner-L
07/15/1996
Each activation of Emergency Self-Construct sets the Runner's base actions to 3 per turn. You can hit the ESC key as many times per game as you like, and each time your base actions per turn will be set to 3. Tom Wylie 08/26/1997
Trivia

This card's title forms the acronym "ESC", by which the card is often called in the NETRUNNER-L mailing list. "Esc" is the common label on the "Escape" key of computer keyboards, which is appropriate since Emergency Self-Construct effectively alows a Runner to escape from death by meat damage. This link has been confirmed as deliberate by Wizards of the Coast.

The term "construct" has its origins in William Gibson's cyberpunk novel "Neuromancer". A construct is a computer copy of someone's personality.

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Estimated Value
Pricelist Upper Median Lower
SCRYE
Issue #16 (SRY 4016, September 1996)
$6.30 $4.50 $4.00
Tuff Stuff's Gamer
March/April 1998
- - $3.00
74 Instances (amoung 43 Users)
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Chevy203 US   1
profligate CA   8
Jonathan CA   1
Andy US   2
g126 BR   2
MrThallid US   1
Gary US   3
John US  (US) 2
mAdAk US   3
NoshrokGrimskul DE   1
Prisoner GB   1
Aurel FR   1
DereckSUN FR   2
John US   1
Rich GB   1
Graou FR   1
Joshua AU   1
kor_ FI   1
Sean BE   1
Mike CA  (CA) 1
Drew US   3
Eric US   2
Rich US  (US) 1
Lee US   1
aeonflux PL  (PL) 1
RanceMohammitz AU  (AU) 1
Richard AU   1
Harrison 1
WilsonWeeflerunR BE   7
Grigorij 4
Mike US   1
IceEdge ES   2
Siriel PL   1
Hanno DE   1
Q BE   1
Guillaume FR   1
Samedi US   1
gurubob AU   2
Aquilonien CA   1
Xombe CA  (CA) 2
Anthony 2
younuri KS   1
richard Winchester UK 1

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