Netrunner Decks
"Scaldan" Revised No Limit deck
draw as always huge cards, install your programm suite and run hq
|
|
|
| |
Card Name |
Cost |
Type |
: Prevent one or more of your other installed programs from being trashed.
[1]: Prevent one or more of your other installed programs from being trashed, and bring Joan of Arc into your hand.
1 × |
Joan of Arc |
0 |
Program-1 MU |
: Prevent yourself from being flatlined, though you still lose all cards in your hand. Remove all brain damage. For the remainder of the game, you have only three actions per turn, instead of four; your hand size is reduced by 1; and all meat damage is automatically prevented.
1 × |
Emergency Self-Construct |
0 |
Program-1 MU |
[1]: Break ice subroutine.
[1]: +1 strength
After passing each piece of ice, roll a die if you used Bartmoss Memorial Icebreaker to break any subroutines of that ice. On a 1, trash Memorial Icebreaker.
1 × |
Bartmoss Memorial Icebreaker |
5 |
Program-Icebreaker-Random-1 MU |
Whenever you make a successful run on HQ, give the Corp a Gremlin counter. Every two Gremlin counters decrease the Corp's hand size by 1.
1 × |
Gremlins |
2 |
Program-Virus-1 MU |
After each successful run on HQ, give the Corp a Crumble counter. Two or more Crumble counters allow you trash, at no cost, any cards accessed from HQ, even if the cards cannot normally be trashed.
1 × |
Crumble |
3 |
Program-Virus-1 MU |
After each successful run on HQ, give the Corp a Scaldan counter. Each Scaldan counter forces the Corp to roll a die at the start of each of its turns.
On a 5 or a 6, the Corp gains 1 Bad Publicity point.
1 × |
Scaldan |
3 |
Program-Virus-Bad Publicity-Random-1 MU |
Whenever you make a successful run, give the Corp an Incubate counter. Each Incubate counter necessitates a die roll at the start of each of your turns; on each 6, choose a Virus counter and exchange that counter for two counters of the same type.
1 × |
Incubator |
0 |
Program-Virus-Random-1 MU |
Trash up to five cards from your hand. Gain [2] for each card trashed in this way.
9 × |
Organ Donor |
0 |
Prep |
Shuffle your hand, trash, and stack together, and then draw five cards. When you play MIT West Tier, remove it from the game instead of trashing it.
4 × |
MIT West Tier |
3 |
Prep |
| 10 × |
Bodyweight™ Synthetic Blood |
2 |
Prep |
Give the Corp 1 Bad Publicity point. Take 2 brain damage. This damage cannot be prevented.
1 × |
Faked Hit |
5 |
Prep-Bad Publicity |
Choose an unrezzed piece of ice. The Corp either rezzes that piece of ice or trashes it.
5 × |
Forged Activation Orders |
1 |
Prep-Sabotage |
Play only if you made a successful run on a data fort this turn. Trash all rezzed ice on that fort, and the Corp gives you three tags.
1 × |
Remote Detonator |
7 |
Prep-Sabotage |
Make a run. If run is successful, do not access cards; instead, trash all rezzed ice on the fort on which you just made a run, and the Corp gives you three tags.
1 × |
Demolition Run |
4 |
Prep-Sabotage |
| 1 × |
Zetatech Mem Chip |
3 |
Hardware-Chip |
Provides +1 MU. Once per turn, right after making a successful run, you can choose to make another run without taking an action to do so.
1 × |
Bodyweight™ Data Crèche |
3 |
Hardware-Deck |
Choose a data fort when Restrictive Net Zoning is installed. The Corp must pay [2], in addition to the normal cost, to install ice on that fort.
7 × |
Restrictive Net Zoning |
1 |
Resource |
| 47 | Cards |
|
| Overall Rating: |
(2 Votes) |
Please Login to rate this deck. |
|
|
The_little_bug said:
So boring...
08/02/2010
vorpalCortex said:
I was kinda surprised at the overall intent of this deck. Net Runner is a new game to me anyways but I would never have thought to try Bad Publicity ftw. I haven't looked over the Proteus cards yet but I will now!
08/03/2010
Comment on this Deck
Please Login to comment.