Netrunner Online

Netrunner Limited : Sortable Card List

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374 Cards.
No. Card Name Cost Str Type Rules Flavor Text Rarity Artist
1Afreet2--1 MU

Afreet can have up to 3 MU of programs installed in it. All icebreakers installed in Afreet have their strength reduced by 1. If Afreet leaves play, trash all programs installed in it.

UMike Kimble
2AI Boon12*---1 MU

[1]: Break sentry subroutine.

[1]: +1 strength.

At the start of each run, roll a die to determine AI Boon's strength * for that run.

"Everything was going great until a Viral 18 wiped the instruction manual."RHiggins & King
3Baedeker's Net Map1--1 MU

[0]: Base link 1

[1]: +1 link

"I knew I should have taken the left region from Albuquerque!"CDouglas Shuler
4Bakdoor™2--2 MU

[0]: Base link 3

[2]: +1 link

UKevin Taylor
5Bartmoss Memorial Icebreaker50---1 MU

[1]: Break ice subroutine.

[1]: +1 strength

After passing each piece of ice, roll a die if you used Bartmoss Memorial Icebreaker to break any subroutines of that ice. On a 1, trash Memorial Icebreaker.

RAsh Arnett
6Black Dahlia105---1 MU

[2]: Break sentry subroutine.

[2]: +1 strength

"She broke my heart - but at least she showed it to me first."VMaria P. Cabardo
7Blink55---1 MU

[0]: Roll a die. On a 4, 5, or 6, break ice subroutine; otherwise, suffer that much Net damage. Use this ability only once on each subroutine during each encounter with a piece of ice.

UDave Pilurs
8Boardwalk0--1 MU

Whenever you make a successful run on HQ, give the Corp a Boardwalk counter. At the start of each of your turns, every two Boardwalk counters require the Corp to show you, at random, a card stored in HQ. If the Corp does not have enough cards stored in HQ, the Corp shows you as many cards as it has.

USue Ann Harkey
9Butcher Boy2--1 MU

Whenever you make a successful run on HQ, give the Corp a Butcher Boy counter. Every two Butcher Boy counters gain you [1] at the start of each of your turns.

UNorm Dwyer
10Cascade4--1 MU

Whenever you make a successful run on R&D, give the Corp a Cascade counter. Every two Cascade counters require the Corp to trash faceup one card stored in R&D, at the start of each of its turns.

UDouglas Shuler
11Cloak7--1 MU

Put [3] from the bank on Cloak when it is installed. Use these bits only to pay for using icebreakers during runs, but not for using noisy icebreakers. If you use any of these bits, replace them at the start of your next turn.

"Avoid a netfight if at all possible. You never know when fortune will turn." - Spider MurphyCDouglas Shuler
12Clown4-1 MU

All ice is encountered with its strength reduced by 1.

CMark Collen
13Cockroach0--1 MU

Whenever you make a successful run on HQ, give the Corp a Cockroach counter. Two or more Cockroach counters cause all discards from HQ to become random.

UNorm Dwyer
14Codecracker20--1 MU

[0]: Break code gate subroutine.

[1]: +1 strength

This product for use by holder of class-A locksmith certification. Propagation of this software and use without proper certification are felony offenses. ("Yeah, right.")VDouglas Shuler
15Codeslinger73---1 MU

[1]: Break sentry subroutine.

"There ain't enough bits in this here register fer the both of us, pardner."VTony Luke
16Cyfermaster™45--1 MU

[2]: Break code gate subroutine.

[1]: +1 strength

You can pick a lock; you can pick your friends. Now, thanks to Cyfermaster ...VMark Poole
17Deep Thought0--1 MU

Whenever you make a successful run on R&D, give the Corp a Thought counter. Three or more Thought counters allow you to look at the top card of R&D at the start of each of your turns.

RNorm Dwyer
18Dogcatcher33--1 MU

[1]: Break pit bull, hellhound, bloodhound, or watchdog subroutine.

[1]: +1 strength

UJames Allen Higgins
19Dropp™34--1 MU

[0]: Break ice subroutine.

[1]: +1 strength

Using Dropp™ ends your run.

UTodd Wade
20Dupré10--1 MU

[1]: Break code gate subroutine.

[2]: +1 strength

Put a +1 strength counter on Dupré after each run during which it was used to break a subroutine. All strength counters on Dupré are lost if you use Dupré on a fort other than the one you last used it on.

RRobert McLees
21Dwarf63---1 MU

[1]: Break wall subroutine.

[1]: +1 strength

CNorm Dwyer
22Emergency Self-Construct0-1 MU

Trash: Prevent yourself from being flatlined, though you still lose all cards in your hand. Remove all brain damage. For the remainder of the game, you have only three actions per turn, instead of four; your hand size is reduced by 1; and all meat damage is automatically prevented.

RMark Poole
23Evil Twin63---1 MU

[3]: Break sentry subroutine.

[1]: +1 strength

Prevents up to 2 Net and/or brain damage total each turn.

"Haven't I seen you somewhere before?"RMark Tedin
24Expert Schedule Analyzer0-1 MU

After you access cards from HQ, look at all cards stored in HQ.

UDouglas Shuler
25Fait Accompli1--1 MU

Whenever you make a successful run on a subsidiary data fort, put a Fait counter in that fort. Every two Fait counters in a fort give +1 difficulty to all agendas installed inside that fort.

UKevin Taylor
26False Echo0-1 MU

[2]: The Corp must rez as much ice as possible on a fort, beginning with the outermost ice and working in. Use this ability only after a successful run on that fort.

RPete Venters
27Flak42--1 MU

[1]: Break AP subroutine.

[1]: +1 strength

UMark Collen
28Force Shield2-1 MU

Prevents up to 2 Net and/or brain damage total each turn.

"Never use 'em; don't need 'em. My brain's been smoked so much that my myelin's vulcanized. That's why my ears are always dirty." - Rache BartmossCDouglas Shuler
29Gremlins2--1 MU

Whenever you make a successful run on HQ, give the Corp a Gremlin counter. Every two Gremlin counters decrease the Corp's hand size by 1.

UDouglas Shuler
30Grubb00---1 MU

[1]: Break wall subroutine.

[2]: +1 strength for the remainder of this run

"Is it really more nauseating than Worm?" "You've got to see it to believe it."UNorm Dwyer
31Hammer22---1 MU

[1]: Break wall subroutine.

[1]: +1 strength.

Whenever you break a wall subroutine with Hammer, lose a total of [2] from stealth cards.

VMark Poole
32I Spy0-1 MU

Trash: Put a Spy counter in a data fort. A Spy counter exposes all cards installed inside or on a fort containing it. The Corp may remove a Spy counter by taking an action to pay [4]. Use this ability only immediately after a successful run on that fort.

UMark Poole
33Imp0--1 MU

Imp can have up to 2 MU of programs installed in it. All icebreakers installed in this way have their strength reduced by 1. If Imp leaves play, trash all programs installed in it.

UMike Kimble
34Incubator0---1 MU

Whenever you make a successful run, give the Corp an Incubate counter. Each Incubate counter necessitates a die roll at the start of each of your turns; on each 6, choose a Virus counter and exchange that counter for two counters of the same type.

RNorm Dwyer
35Invisibility0--1 MU

Put [1] from the bank on Invisibility when it is installed. Use this bit only to pay for using icebreakers during runs, but not for using noisy icebreakers. If you use the bit, replace it at the start of your next turn.

CMark Tedin
36Jackhammer10---1 MU

[0]: Break wall subroutine.

[1]: +1 strength

Whenever you break a wall subroutine with Jackhammer, lose [1], if you can, from a stealth card.

VNorm Dwyer
37Japanese Water Torture72--1 MU

[0]: Break wall subroutine.

[X]: +X strength, and forgo your next X actions.

RJonnie Wilder
38Joan of Arc0-1 MU

Trash: Prevent one or more of your other installed programs from being trashed.

[1]: Prevent one or more of your other installed programs from being trashed, and bring Joan of Arc into your hand.

RJohn Casebeer
39Krash00--1 MU

[2]: Break ice subroutine.

[2]: +1 strength

UJonnie Wilder
40Loony Goon40---1 MU

[1]: Break sentry subroutine.

[1]: +1 strength

"Of course you realize ... this means war."VTony Luke
41Microtech AI Interface0-1 MU

Whenever you are about to access cards from R&D, you may first choose to cut any number of cards from the top of R&D to the bottom of R&D.

RDouglas Shuler
42Mouse2--1 MU

Action: Expose a card installed inside a data fort.

"If a man . . . make a better mousetrap than his neighbour, tho' he build his house in the woods, the world will make a beaten path to his door." - Ralph Waldo Emerson, quoted by Sarah S.B. Yule, BorrowingsUMark Collen
43Mystery Box3-1 MU

[0]: Show the top five cards of your stack to the Corp. If any of those cards are programs, trash Mystery Box and then install one of those programs, at no cost. Shuffle your stack afterwards. Use this ability only during a run and only once each run.

RKevin Taylor
44Netspace Inverter0-1 MU

Reverse a fort's ice cards so that the outermost piece of ice becomes the innermost piece of ice, and so forth. Use this ability only immediately after a successful run on that data fort.

RMark Collen
45Newsgroup Filter5-2 MU

Action: Gain [2].

You can find some useful stuff in the newsgroups if you can enlist an AI with the patience to wade through all the garbage.USue Ann Harkey
46Pattel's Virus1--1 MU

Whenever you make a successful run, put a Pattel counter on a piece of ice that had all its subroutines broken during that run. Each Pattel counter on a piece of ice reduces its strength by 1.

USue Ann Harkey
47Pile Driver17---1 MU

[3]: Break up to four wall subroutines on a single piece of ice.

[1]: +1 strength.

Whenever you use Pile Driver's break-walls subroutine, lose a total of [3], from stealth cards.

VNorm Dwyer
48Poltergeist0-1 MU

Put [2] on Poltergeist when it is installed. Use these bits only to pay for trashing nodes. If you use any of these bits, replace them at the start of your next turn.

RMark Tedin
49Pox0--1 MU

Whenever you make a successful run, put a Pox counter in the fort that was run. Every two Pox counters in a fort require the Corp to pay [1], in addition to any other costs, to install a card inside or on that fort.

UNorm Dwyer
50R&D-Protocol Files0-1 MU

Action: Make a run on R&D, but instead of accessing cards, look at the top five cards of R&D.

UDouglas Shuler
51Rabbit0-1 MU

Ice that attempts to trace you has its trace limit reduced by 1.

UMark Collen
52Raffles74--1 MU

[1]: Break code gate subroutine.

[2]: +1 strength

VMark Collen
53Ramming Piston45---1 MU

[2]: Break wall subroutine.

[1]: +1 strength

Whenever you break a wall subroutine with Ramming Piston, lose a total of [2] from stealth cards.

VNorm Dwyer
54Raptor11---1 MU

[2]: Break sentry subroutine.

[1]: +1 strength

"There's nothing quite like the screech of a Raptor echoing through the data halls as it sweeps in for a kill." -KiyoteVHiggins & King
55Reflector24--1 MU

[0]: Break stun, hellbolt, or knockout subroutine.

"This icebreaker is basically a last-ditch defense for when your Killers aren't getting the job done. It takes advantage of a design flaw in these sorts of ice to reflect their unique signals back at them, crashing their detection routines." - Digital DanaRKevin Taylor
56Replicator52--1 MU

[0]: Break ice subroutine that traces.

[1]: +1 strength

ULawrence Brown
57Scatter Shot0-1 MU

Put [2] from the bank on Scatter Shot when it is installed. Use these bits only to pay for trashing upgrades. If you use any of these bits, replace them at the start of your next turn.

RMark Collen
58SeeYa3--1 MU

Action, [1]: Expose an installed card.

"It's like a pair of magic specs." - Urza BloodrunnerCMark Collen
59Self-Modifying Code2-2 MU

Trash: Search your stack for a program and install that program, if you can. Shuffle your stack afterwards. Use this ability only during a run.

"Now, if I could just do this with my DNA ... on the fly ... while eating." - Rache BartmossRJonnie Wilder
60Shaka42---1 MU

[1]: Break sentry subroutine.

[2]: +1 strength

VTony Luke
61Shield0-1 MU

Prevents up to 2 Net damage each turn.

Practice safe hacks: use Spartan* shields.CKevin Taylor
62Shredder Uplink Protocol4-2 MU

Action: Make a run on the Archives. If run is successful, do not access cards from the Archives; instead, treat run as a successful run on HQ.

"Gives a whole new meaning to the term 'trashing.'"UDouglas Shuler
63Signpost2-1 MU

[1]: +2 link. Use this ability only once during each trace attempt, and only after you and the Corp have revealed how much each of you spent.

UMark Collen
64Skivviss3--1 MU

Whenever you make a successful run on R&D, give the Corp a Skivviss counter. Each Skivviss counter requires the Corp to draw one extra card at the start of each of its turns.

UMike Kimble
65Smarteye2--1 MU

Once during each run, you may expose a piece of unrezzed ice as you approach it. You may then jack out before the Corp decides whether to rez the ice.

CMark Poole
66Snowball100---1 MU

Snowball has +1 strength for each subroutine it has broken during a run, until the end of that run.

[1]: Break sentry subroutine.

[1]: +1 strength

RMaria P. Cabardo
67Speed Trap0--1 MU

[0]: Jack out before an upgrade or node takes effect. Use this ability only immediately after the Corp has rezzed that upgrade or node.

This program is solely intended for emergency extrication from hazards presented during inadvertent trespass; it in no way is intended to encourage willful trespass or other illegal action. ("Yeah, right.")UMark Collen
68Startup Immolator0-1 MU

Trash: Pay the rez cost of a piece of ice to trash that piece of ice. Use this ability only if you have just broken all the subroutines of that piece of ice.

UMark Collen
69Succubus3--1 MU

Succubus can have up to 3 MU of programs installed in it. If Succubus leaves play, trash all programs installed in it.

"Hey, server ..."RAnson Maddocks
70Tinweasel53--1 MU

[0]: Break code gate subroutine.

"Why, yes, I do speak fluent Navajo."VMark Collen
71Vewy Vewy Quiet4--1 MU

Put [2] from the bank on Vewy Vewy Quiet when it is installed. Use these bits only to pay for using icebreakers during runs, but not for using noisy icebreakers. If you use any of these bits, replace them at the start of your next turn.

"You know what I like? Sneaking all the way in, and then barking all the way out!" - DogCKevin Taylor
72Wild Card00---1 MU

[0]: Break sentry subroutine.

[3]: +1 strength

The survival of Al Capone's cronies into cyberspace has almost spiritual significance to many runners.VTony Luke
73Wizard's Book52--1 MU

[0]: Break code gate subroutine.

[2]: +1 strength

Voluntas vincit omnia.VMaria P. Cabardo
74Worm42---1 MU

[0]: Break wall subroutine.

[3]: +1 strength

"It's hard to describe - but don't eat anything just before you watch it go into action."VAnson Maddocks
75Zetatech Software Installer0-1 MU

Put [2] on Software Installer when it is installed. Use these bits only to pay for installing programs. You may use these bits to install a program overwriting Software Installer itself. If you use any of these bits, replace them at the start of your next turn.

UDouglas Shuler
76All-Nighter0

Make a run; whether or not that run is successful, you may then make another run.

"Of course, you start to hallucinate if you string too many of these together."CChristina Wald
77Anonymous Tip3-

Derez a piece of black ice of your choice.

"Netwatch doesn't take hints about corporate infractions. If you really want them to apply some heat to a patch of black ice, get a Hellhound to follow your link back to their offices."RMargaret Organ-Kean
78Arasaka Owns You0

Do not play Arasaka Owns You as a normal action; instead, play it when you would suffer enough damage to flatline you. Prevent all of that damage, trash Arasaka Owns You, remove any brain damage you have suffered, and then refresh your hand to its maximum size. Gain [10] and remove all tags, at no cost. You forgo your next four actions, and you forfeit the next 3 agenda points you score.

RCraig Gilmore
79Bodyweight™ Synthetic Blood2

Draw five cards.

UAnthony Judge
80Core Command: Jettison Ice0-

Play only if you made a successful run on HQ this turn. Pay the rez cost of a piece of rezzed ice to trash it.

UKevin Stein
81Custodial Position2

Make a run on R&D. If run is successful, access two additional cards from R&D.

CJames Allen Higgins
82Deal with Militech0

Play only if you liberated any Research agendas this turn. Put a Militech counter on each of your icebreakers. A Militech counter gives the icebreaker it is on +1 strength.

RPete Venters
83Desperate Competitor0

Play only if you liberated any Gray Ops agendas this turn. Score 1 agenda point.

"We appreciate that you've already promised this property to someone else, and we wouldn't expect you to compromise your honor without proper compensation."RCraig Gilmore
84Edited Shipping Manifests1-

Make a run on HQ. If run is successful, and the Corp has any bits when you would access HQ, do not access cards from HQ; instead, the Corp loses [1] and gives you a tag, and you gain [10].

"It's another delivery to that warehouse in Chiba for Smith. What does he do with all that product?"CDave Pilurs
85Executive Wiretaps2

Make a run on HQ. If run is successful, access two additional cards from HQ.

CMark Collen
86Forged Activation Orders1-

Choose a piece of ice. The Corp either rezzes that piece of ice or trashes it.

RDave Pilurs
87Forgotten Backup Chip0

Search your trash for a program and bring it into your hand.

"Solo teams are a crap shoot: sometimes they kill you; on the other hand, sometimes you find neat stuff while hiding in your flat."CRandy Gallegos
88Fortress Respecification0-

Play only if you made a successful run this turn. Rearrange the ice installed on the last fort on which you made a successful run. This does not expose any concealed ice.

RDave Pilurs
89Gideon's Pawnshop2

Search your trash for a card and bring it into your hand.

"The runner stuff's cheap 'cause their next of kin don't know what it's worth any better than the shop owners do."CMark Collen
90Hot Tip for WNS0

Score 1 agenda point if you liberated any Black Ops agendas this turn.

"A plot to assassinate Elvis - bizarre but true, and we'll tell you all about it at eleven."RSue Ann Harkey
91Hunt Club BBS1-

Expose up to three installed cards.

"The Hunt Club got it's name from the original programmers, who were self-described 'hunters,' corporate programmers who moonlighted as freelance counter-intrusion agents." - Rache BartmossCAnthony Petrarca
92Ice and Data's Guide to the Net0

Expose the outermost ice of each data fort.

"Meet the ice without hitting the skids." - AdvertUSue Ann Harkey
93If You Want It Done Right...0

Look through the top five cards of your stack. Bring one of those cards into your hand, and arrange the rest in any order you choose.

"... you gotta do it yourself."CZak Plucinski
94Inside Job2

Make a run. You automatically pass the first piece of ice you encounter during that run.

"Preparation beats expiration, if you ask me." - EdgerUErnie Chan
95Jack 'n' Joe0

Draw three cards.

"There's too much blood in my caffeine system."CPete Venters
96Kilroy Was Here0-

Make a run on R&D; you may trash, at no cost, any cards you access that were stored in R&D, even if the cards cannot normally be trashed.

"Art is a form of catharsis."USue Ann Harkey
97Livewire's Contacts0

Gain [3].

"Let's get something clear, punk. Out there, you might be a big-shot chiphead with your uptown inputs, but down here you're just another skinny geek from the wrong side of the barricades. So sit down, buy me a Fizz, and let me do all the talking."CLawrence Snelly
98Lucidrine™ Booster Drug0

Make a run, and gain [9], which you may use only during that run. After that run is completed, suffer 1 brain damage; this damage cannot be prevented. Then, return to the bank any of the [9] not spent.

UPete Venters
99Mantis, Fixer-at-Large3

Search your stack for a card, and bring it into your hand. Reshuffle your stack afterwards.

"Yeah, I can get it for you, and if you want me to break a few fingers, I'll throw that in for free."CErnie Chan
100misc.for-sale0-

Trash any number of your installed cards. Gain [3] for each card trashed in this way.

"Why throw it away when you can convince some half-brained weef to use it for creative suicide instead?" - Rache BartmossRRobert McLees
101MIT West Tier3

Shuffle your hand, trash, and stack together, and then draw five cards. When you play MIT West Tier, remove it from the game instead of trashing it.

RJohn Park
102Open-Ended® Mileage Program0

Remove a tag, at no cost. You may pay [1] when you play Open-Ended® Mileage Program to take it back into your hand instead of trashing it.

CJohn Park
103Organ Donor0

Trash up to five cards from your hand. Gain [2] for each card trashed in this way.

"I really need the scratch, and well, I do have two of them... ."RPete Venters
104Playful AI1--

Roll a die. On a 1, 2, or 3, gain that many bits, set aside that many dice to roll again, or choose some combination thereof. Repeat until you have rolled all the dice you set aside.

"Gaming is a mode of transferring property without producing any intermediate good." - Samuel JohnsonRPete Venters
105Priority Wreck0-

Make a run on HQ. If run is successful, do not access cards from HQ; instead, pay any number of bits to force the Corp to lose that many bits.

"Your personal icon is unrecognized, Chairman; I cannot process this file. Please input authorization code within - Thank you. Filename 'Suckers!' overwrite of HQ datacore commencing as requested!"RDave Pilurs
106Private LDL Access0

Make a run on HQ. If run is successful, do not access cards from HQ; instead, treat run as a successful run on R&D.

UJohn Park
107Romp through HQ2-

Make a run on HQ; you may trash, at no cost, any cards you access that were stored in HQ, even if the cards cannot normally be trashed.

"I love the sound of screaming crystal. Sadly, I seem to be the one to hear it." - Rache BartmossUKevin Taylor
108Score!5

Gain [9]

"If someone has consistently good luck, it ain't luck." - Spider MurphyCZak Plucinski
109Security Code WORM Chip0-

Play only if you made a successful run on HQ this turn. Trash a piece of unrezzed ice.

URobert McLees
110Sneak Preview3

Choose a program from your trash or search your stack for a program. Install that program, at no cost. Shuffle your stack afterwards. At the end of the turn, take the program into your hand.

RSue Ann Harkey
111Social Engineering1

Hide at least 2 from your pool in your hand; the Corp then guesses how many bits you hid. If the Corp guesses correctly, lose that many bits. Otherwise, choose a data fort and a piece of ice on that fort. Then make a run on that fort, during which you automatically pass that piece of ice.

UZak Plucinski
112Stumble through Wilderspace2

Make a run. You have +9 link for every trace attempt made during that run.

"So I guess what Wilderspace really is to me is the Net in the raw." - Edger, "Wilderspace is Nothing"RSue Ann Harkey
113Synchronized Attack on HQ4

Play only if you made a successful run on HQ this turn. The Corp discards all cards. The Corp can retain cards by paying [2] for each card not discarded.

"You just take out the guards. Let me worry about the doors and elevators."RCraig Gilmore
114Temple Microcode Outlet1-

Search your stack for a program. Show that program to the Corp, and then bring it into your hand. Reshuffle your stack afterwards.

CDave Pilurs
115Terrorist Reprisal2

Play only if the Corp scored any Black Ops agendas during its last turn. The Corp discards five cards at random.

"So what did you tell Hiro when he asked if you'd accept half?" "I said, 'No problem. Which half of your daughter do you want back?"RMark Collen
116Total Genetic Retrofit3

Remove all tags, at no cost, and automatically avoid receiving your next tag.

"Twenty years ago it would have been just a new set of fingerprints."RDoug Chaffee
117Valu-Pak Software Bundle0

Gain up to five consecutive actions, which you may use only to install programs, and gain [1]. If you do not spend the bit during these actions, return it to the bank afterwards.

UJohn Park
118Weather-to-Finance Pipe0-

Make a run on HQ. If run is successful, do not access cards from HQ; instead, the Corp loses [4].

Fractal weather system modeling is best routed to Accounts Receivable if you wanted to caused a stir; a route to Market Research is likely to go unnoticed.USue Ann Harkey
119Arasaka Portable Prototype11-

Provides +3 MU. Installing Arasaka Portable Prototype costs 1 agenda point, in addition to the normal cost. Put [3] from the bank on Arasaka Portable Prototype when it is installed. Use these bits only to pay for using icebreakers during runs. If you use any of these bits, replace them at the start of your next turn.

RJames Allen Higgins
120"Armadillo" Armored Road Home2-

Put [2] from the bank on Armored Road Home when it is installed. Use these bits only to pay for removing tags. If you use any of these bits, replace them at the start of your next turn.

Trash: Prevent up to 3 meat damage.

UNorm Dwyer
121Armored Fridge3

Put seven Ablative counters on Armored Fridge when it is installed. When the last Ablative counter has been removed, trash Armored Fridge.

Ablative counter: Prevent 1 meat damage.

"I also once shut off the hot water line to my dishwasher and hid in there while it was running, but I'll never do that again" - Rache BartmossUKim Francisco
122Artemis 202010-

Provides +2 MU. Put [2] from the bank on Artemis 2020 when it is installed. Use these bits only to pay for using icebreakers during runs. If you use any of these bits, replace them at the start of your next turn.

UDoug Chaffee
123Bodyweight™ Data Crèche3-

Provides +1 MU. Once per turn, right after making a successful run, you can choose to make another run without taking an action to do so.

"I better hijack another order for a five-gallon saline feed ... I might be in here a while."RPete Venters
124Corolla Speed Chip1-

Put [1] from the bank on Corolla Speed Chip when it is installed. Use this bit only to pay for using killers during runs. If you use the bit, replace it at the start of your next turn.

CLawrence Brown
125Dermatech Bodyplating0-

Prevents 1 meat damage each turn.

"Is that the best you can do, corp boy?"UL.A. Williams
126"Drifter" Mobile Environment0-

Put [2] from the bank on Mobile Environment when it is installed. Use these bits only to pay for removing tags. If you use any of these bits, replace them at the start of your next turn.

URandy Gallegos
127Full Body Conversion0-

Prevents all meat damage. For each [1] the Corp pays when meat damage is done, 1 point of meat damage is not prevented by this card.

"Don't use any big words when you talk to him: he's more hardware than wetware."RL.A. Williams
128"Green Knight" Surge Buffers0

Prevents 1 Net damage each turn.

CLawrence Brown
129HQ Interface4

Whenever you access cards from HQ, access an additional card from HQ.

"... from Arasaka to Cuernavaca to Oaxaca - to me the gear does come."CLawrence Brown
130Lifesaver™ Nanosurgeons1-

Action: Draw two cards. Use this ability only if you were damaged during any of your last three actions.

Trash: Prevent 1 brain damage.

RDouglas Shuler
131Microtech Backup Drive0

Whenever one or more installed programs are being sent to the trash at the same time, you may instead choose to put any or all of the programs on top of Microtech Backup Drive in any order you choose. If Backup Drive is removed from play, trash any cards on it.

Action: Bring the top card on Backup Drive into your hand.

CJames Allen Higgins
132Microtech 'Trode Set1

Pay [1], in addition to the normal cost, to break each ice subroutine. Ignore all AP subroutines except those that trace, or that do Net damage. Prevents all but 1 Net damage from each AP subroutine you do not break.

RRandy Gallegos
133Militech MRAM Chip2--

Hand size +3

"I have a hard time remembering, when the chips are down."UJames Allen Higgins
134MRAM Chip1--

Hand size +2

"Your brain's just like any other appliance, chummer. Works better if you plug it in." -Joey Two-TailsUDoug Chaffee
135Nasuko Cycle1-

[3]: Avoid receiving a tag.

Puts the world into fast forward so you can skip the scenes that ain't so pretty.VL.A. Williams
136Pandora's Deck6-

Provides +2 MU. Put [3] from the bank on Pandora's Deck when it is installed. Use these bits only to pay for increasing your link. If you use any of these bits, replace them at the start of your next turn.

UJonnie Wilder
137Parraline 57505-

Provides +1 MU. Put [1] from the bank on Parraline 5750 when it is installed. Use this bit only to pay for using icebreakers during runs. If you use the bit, replace it at the start of your next turn.

CMark Collen
138PK-6089a4-

Provides +1 MU. Put [3] from the bank on PK-6089a when it is installed. Use these bits only to pay for increasing your link. If you use any of these btis, replace them at the start of your next turn.

"Hey, this sucker can keep your deadline from becoming a flatline" -DogCChris Vande Voort
139R&D Interface4

Whenever you access cards from R&D, access an additional card from R&D.

"I have a friend in Oaxaca who sells to Ops in Cuernavaca who supply a tech at Arasaka..."CJohn Park
140Raven Microcyb Eagle6-

Provides +1 MU. Prevents 1 Net damage each turn. Put [1] from the bank on Microcyb Eagle when it is installed. Use this bit only to pay for using icebreakers during runs. If you use the bit, replace it at the start of your next turn.

CMike Raabe
141Raven Microcyb Owl11--

Provides +1 MU. Put [3] from the bank on Microcyb Owl when it is installed. Use these bits only to pay for using icebreakers during runs, but not for using noisy icebreakers. If you use any of these bits, replace them at the start of your next turn.

UDouglas Shuler
142Record Reconstructor0

Action: Make a run on the Archives. If run is successful, do not access cards from the Archives; instead, shuffle the face-up pile of the Archives and then put the top two cards from that pile on R&D.

RJames Allen Higgins
143Techtronica™ Utility Suit6-

Provides +1 MU. Prevents 1 meat damage each turn. Put [5] on Techtronica™ Utility Suit when it is installed. Use these bits only to pay for increasing your link. If you use any of these bits, replace them at the start of your next turn.

UDouglas Shuler
144Tycho Mem Chip5-

Provides +3 MU.

"You know there was actually a time when three megabytes was considered a score to the black market." "What's a megabyte?"CLawrence Brown
145WuTech Mem Chip1-

Provides +1 MU.

"Here at WuTech, we take pride in our quest to make memory cheaper than water." - Erin Devlin, WuTech COOCJonnie Wilder
146Zetatech Mem Chip3-

Provides +2 MU.

In 2019, sales dipped because of a rumor that the odd chip contained a miniature transmitter that sent the chip's data, encrypted, to the nearest Zetatech facility.CLawrence Brown
147ZZ22 Speed Chip5-

Put [2] from the bank on ZZ22 Speed Chip when it is installed. Use these bits only to pay for using killers during runs. If you use any of these bits, replace them at the start of your next turn.

CJonnie Wilder
148Access Through Alpha9-

[1]: Base link 9

"Wilderspace is made up of those areas of the Net that have not already been catalogued into one region or another." - Spider MurphyRMark Collen
149Access to Arasaka2-

[2]: Base link 4

[2]: +1 link

VRobert McLees
150Access to Kiribati1-

[1]: Base link 1

[1]: +1 link

Thrid-World security and First-World bureaucracy-together at lastVSue Ann Harkey
151Aujourd'Oui0-

Action: Look at the top five cards of your stack. You may bring any program cards among them into your hand. Pay [1] for each card taken in this way, and show those cards to the Corp. Shuffle your stack.

RMargaret Organ-Kean
152Back Door to Hilliard0-

[0]: Base link 2

[3]: +1 link

Hilliard Registrar query confirmed for ICE UNIT CERBERUS BD62663-R. "Sorry, Mr. Cerberus, that class is full, though if you obtain authorization from your proctor, you may petition for entrance."CRobert McLees
153Back Door to Orbital Air0-

[1]: Base link 2

[2]: +1 link

If you think the airlines are good at losing luggage, you should see what they can do with a trace attempt.VMark Collen
154Broker3-

Each of your turns, you may take only one action to use Broker.

Action: Put [3] from the bank on Broker.

Action: Take all the bits from Broker.

CArmand Cabrera
155Code Viral Cache1

Play only if you made a successful run on HQ this turn. If the Corp forgoes actions to lose Virus counters, two counters of your choice are not removed. The Corp may trash Viral Cache by taking an action to pay [5].

RRobert McLees
156Corporate Ally3--

Installing Corporate Ally costs 1 agenda point, in addition to the normal cost. The difficulty of all agendas is +1.

RGlenn Kim
157Crash Everett, Inventive Fixer2--

Whenever you draw one or more cards from your stack, draw an extra card; then choose one of the cards drawn and either trash it or return it to the top of your stack.

CMike Kimble
158Danshi's Second ID0

Action, Trash: Remove up to three tags, at no cost.

"I'll take the complete package: apartment, ID number, passports, credit account, fake diplomas, fingerprints, retinas ..."UMark Collen
159Databroker0-

Action, Trash, 1 agenda point: Gain [10].

"Information does not want to be free; it wants to be liberated and expensive."UCraig Gilmore
160Diplomatic Immunity1-

Prevents all meat damage. The Corp may pay 1 agenda point to cancel this effect until end of turn.

RHiggins & King
161Fall Guy0

Trash: Avoid receiving a tag.

"What I like best about you, Neal, is that you trust me."VMike Kimble
162Field Reporter for Ice and Data0-

At the end of each of your turns, gain [1] for each piece of ice the Corp rezzed during that turn.

RDan Frazier
163Floating Runner BBS6-

Gain [1] at the start of each of your turns.

UJames Allen Higgins
164Hell's Run0

Put [1] from the bank on Hell's Run when it is installed. Use this bit only to pay for increasing your link. If you use the bit, replace it at the start of your next turn.

UPete Venters
165Junkyard BBS1-

Action, [1]: Bring the top card from your trash into your hand.

"You wouldn't believe the stuff some people throw away!"USue Ann Harkey
166Karl de Veres, Corporate Stooge2--

Gain [1] each time you make a successful run.

URandy Gallegos
167Leland, Corporate Bodyguard2

[1]: Prevent 1 meat damage.

Trash: Avoid receiving a tag.

Friends help you move. Real friends help you move bodies.CHeather Hudson
168Loan from Chiba0

Gain [12] when Loan from Chiba is installed. At the start of each of your turns, lose [1]. If Loan from Chiba leaves play, pay [10] or lose the game. You may trash Loan from Chiba at the end of any of your turns.

"I hear their collection agents have organ preserva-paks. And dull scalpels."UJames Allen Higgins
169N.E.T.O.0-

Action: Look at the top four cards of your stack. You may bring any prep or resource cards among them into your hand. Pay [1] for each card taken in this way, and show those cards to the Corp. Shuffle the rest back into your stack.

RRobert McLees
170Nomad Allies2-

Action, [1]: Remove a tag, at no cost.

Trash: Avoid receiving a tag.

"So, what are we calling you this month?"VDan Frazier
171Preying Mantis0-

Each of your turns, you may choose to gain an action. If you do, suffer 1 brain damage at the end of the turn. This damage cannot be prevented.

"First hit's free!"RDan Frazier
172Quest for Cattekin4-

At the start of each of your turns, roll a die. On a 6, trash Quest for Cattekin, and you gain an action on each of your turns for the remainder of the game. On a 1, suffer 1 brain damage. On a 2, suffer 1 Net damage. Damage from Quest for Cattekin cannot be prevented.

RKevin Stein
173Restrictive Net Zoning1

Choose a data fort when Restrictive Net Zoning is installed. The Corp must pay [2], in addition to the normal cost, to install ice on that fort.

Corporation wishing to conduct business here should consider the cost of getting intrusion countermeasures to blend with the high-rez scenery of an AW-1 (Alice in Wonderland) Zone.UJonnie Wilder
174Rigged Investments4

Put [12] from the bank on Rigged Investments when it is installed. At the start of each of your turns, take [1] from Rigged Investments. When all the bits have been removed, trash Rigged Investments.

CArmand Cabrera
175Ronin Around3-

Action: Look at the top five cards of your stack. You may bring any hardware cards among them into your hand. Pay [1] for each card taken in this way, and show those cards to the Corp. Shuffle the rest back into your stack.

Action, [2]: Expose any card.

RSue Ann Harkey
176The Shell Traders0

Action: Choose a program or hardware card from your hand. Set that card aside, and put a number of Shell counters on it equal to its installation cost. When the last Shell counter on that card has been removed, install that card, at no cost. Remove one Shell counter from one card at the start of each of your turns.

[1]: Remove one Shell counter from a card.

RMike Kimble
177The Short Circuit1-

Action, [1]: Search your stack for a program. Show that program to the Corp, and then bring it into your hand. Reshuffle your stack afterwards.

CRay Winninger
178Short-Term Contract1-

Put [12] from the bank on Short-Term Contract when it is installed. When all the bits have been removed, trash Short-Term Contract.

Action: Take [2] from Short-Term Contract.

"Contrary to popular opinion, we are productive members of society. We just moonlight as data raiders." -Spider MurphyCJames Allen Higgins
179Silicon Saloon Franchise8-

Action: Gain [1] and draw one card.

WANTED: Enterprising civilian with capital to invest in entertainment franchise. Management experience not required. Corporations, nomads, and AIs need not apply.RJames Allen Higgins
180Smith's Pawnshop0--

At the start of each of your turns, you may trash one of your other installed cards to gain [2].

UGlenn Kim
181The Springboard0-

[1]: +1 link. Use this ability only once during each trace attempt, and only after you and the Corp have revealed how much each of you spent.

"Blow 600 eb or risk blowing your cortex - it's your choice." - Springboard advertisementCSue Ann Harkey
182Submarine Uplink0-

[0]: Base link 4

[1]: +1 link.

You may use Submarine Uplink only during a run. Using Submarine Uplink forces you to jack out after the current encounter ends.

UJohn Ramirez
183Technician Lover2

Action: Look at the top card of R&D.

"Enough about me. How's work?"URandy Gallegos
184Top Runners' Conference0

Gain [2] at the start of each of your turns. Trash Top Runners' Conference when you make a run.

"I have discovered a truly elegant codebreaking routine. Unfortunately, this chip is not large enough to contain it."RJames Allen Higgins
185Trauma Team™0

Put two Trauma counters on Trauma Team™ when it is installed.

Trauma counter: Prevent 1 meat damage.

Action: Put one Trauma counter on Trauma Team™.

UMike Kimble
186Umbrella Policy0

Trash: Prevent an installed program or hardware card from being trashed.

"I cashed in their warranty when my utility was trashed by their own ice!" - Spider MurphyUZak Plucinski
187Wilson, Weeflerunner Apprentice4

Each of your turns, you may choose to gain an action, which you may use only to make a run. You cannot spend more than [3] during that run to pay for using icebreakers or increasing your link. Use this ability only once per turn and only during your turn.

Trash: Avoid receiving a tag.

Trash: Prevent any amount of meat damage.

UDan Frazier
188AI Chief Financial Officer52-

Action: Shuffle cards stored in HQ and the Archives into R&D; then draw five cards.

"I think it's 'preferred' stock because their AI financial adviser prefers not to risk changing the board of directors!"RPete Venters
189Artificial Security Directors31-

Difficulty of Black Ops agendas is reduced by 1.

"We noticed a while ago that security directors developing cyberpsychosi-becoming less and less human-increased the effectivness of our Black Ops dramatically. Unfortunately, they quickly became too unstable to be useful. This new program should solve all these problems, and more." -Erin Devlin, WuTech COORFellwalker & Tolen
190Bioweapons Engineering43-

Each source of meat damage inflicts +1 meat damage.

RDoug Chaffee
191Black Ice Quality Assurance52--

All black ice has +2 strength.

RJames Allen Higgins
192Corporate Boon62-

Put four Boon counters on Corporate Boon when you score it.

Boon counter: Gain an action. Use this ability only once per turn and only during your turn.

VMike Kimble
193Corporate Coup52-

Put [15] from the bank on Corporate Coup when you score it.

Action: Take [3] from Corporate Coup, if it has any bits.

"Here a new style of crime became manifest: death as administrative action" -Horst KrügerVDave Pilurs
194Corporate Downsizing32-

When you score Corporate Downsizing, show to Runner any number of agenda cards stored in HQ. Gain bits equal to twice the combined agenda points of these cards; then shuffle them into R&D.

"Rightsizing.' The word is 'rightsizing.'"VJames Allen Higgins
195Corporate Retreat43-

You lose the following ability as soon as you rez or install any card.

Action: Gain [2]

Hard work has future payoff. Laziness pays off now.VDoug Keith
196Corporate War33-

If you have [12] or more bits in your pool when you score Corporate War, gain [12]; otherwise lose all bits.

The greatest casualty of the early corporate wars was the middle class.VGreg Staples
197Data Fort Reclamation42-

Gain [10] and choose up to four cards stored in HQ when you score Data Fort Reclamation. Create a new data fort using the cards chosen. Install the cards one at a time; you may rez them when you install them. Then, return to the bank any of the [10] not spent.

VJonnie Wilder
198Detroit Police Contract41-

Put [12] from the bank on Detroit Police Contract when you score it. Take [2] from Detroit Police Contract, if it has any bits, at the start of each of your turns.

Corporate security forces are infamous for employing lethal force as a means of reducing overhead.VDoug Chaffee
199Employee Empowerment43-

Your may choose to draw an additional card at the start of each of your turns.

Action: Draw two cards.

"Be glad you don't get all the management the company pays for."VDan Frazier
200Encryption Breakthrough52-

All code gates have +1 strength. When you score Encryption Breakthrough, reveal as many code gates as you wish, Then, gain [1] for each revealed or rezzed code gates.

RKim Francisco
201Executive Extraction31-

Difficulty of Gray Ops agendas is reduced by 1.

Sometimes an executive gets tired of waiting for doors to open within her organization, so she asks a rival corp to open the wall for her instead.RDan Frazier
202Genetics-Visionary Acquisition31-

Difficulty of Research agendas is reduced by 1.

"The more valuable you are to the corporation, the harder they fight to keep you: witness these casualty figures"RDouglas Shuler
203Hostile Takeover31-

Gain [5] when you score Hostile Takeover.

"Tell the Director I'm sorry, but I can't seem to find any reference to 'intact' in the mercenaries' contract."VDouglas Shuler
204Ice Transmutation53-

Choose a piece of rezzed ice when you score Ice Transmutation. That ice now has +1 strength, and each subroutine on it is repeated once, Treat this as if each repeated subroutine appeared immediately after the original subroutine.

VT. Brian Wagner
205Main-Office Relocation43-

Hand size +2

Corporate relocation efforts have become a much riskier proposition since the advent of the corporate war. Often, a coup's security teams will have to arrange armored convoys to prevent thefts.VMike Kimble
206Marine Arcology32-

Action, Action: Gain [3]

"We could have accepted that bid, but in Nipponese wet real estate there're ultimately two kind of construction: tsunami spec... and bait bucket."VErnie Chan
207Netwatch Operations Office52-

Action: Trace2 If trace is successful, give Runner a tag.

"These Netwatch goons are okay, but I'm thinking we should have started our own police program instead."VChristina Wald
208On-Call Solo Team43-

Action: Do 1 meat damage. Use this ability only if the Runner is tagged.

"Corporate solo teams operate much like government death squads, with the primary difference being that solo teams aren't clumsy enough to let themselves be exposed."VMatt Wilson
209Political Coup42-

Put [12] from the bank on Political Coup when you score it.

Action: Take [3] from Political Coup, if it has any bits.

"Assassination is the extreme form of censorship."-George Bernard Shaw, The Rejected StatementVErnie Chan
210Political Overthrow96-

Action: Gain [3]

"You know, these small island countries are becoming less and less of a challenge."RDoug Chaffee
211Polymer Breakthrough63-

Gain [1] at the start of each of your turns.

VKevin Taylor
212Priority Requisition53-

You may rez a piece of ice, at no cost, when you score Priority Requisition.

"I just gave the big guy a rundown of last month's security breaches, and bingo! we've got a new budget."VKevin Stein
213Private Cybernet Police72-

Action: Trace5 If trace is successful, give Runner a tag.

"Seen a pink panda about yay high come through this BBS lately? No? Well, here's my hypercard anyway; if you notice anything unusual, just drop me a line."VBrian Booker
214Project Babylon31-

Score 1 additional agenda point for every two advancement counters over Project Babylon's difficulty that are on Project Babylon when you score it.

VGreg Staples
215Security Net Optimization53-

Choose a fort when you score Security Net Optimization. That fort gives all ice installed on it +1 strength.

"Obsolete? Upgrade it... yesterday."VChris Vande Voort
216Security Purge32-

Show the top three cards of R&D to Runner when you score Security Purge. If any of those cards are ice, insall and rez them, at no cost. Trash the rest of those cards.

RRamon Mascarenas
217Strike Force Kali63-

Action: Do 2 meat damage. Use this ability only if Runner is tagged.

"What's it mean? Kali's a hellacious goddess of destruction with multiple hands-you figure it out."RRichard Thomas
218Subsidiary Branch61-

Gain an action during each of your turns.

"It's an off-site location for our creative talent; we call it 'the bomb shelter from bureaucracy.'"VAnthony Petrarca
219Superior Net Barriers63-

All walls have +1 strength. When you score Superior Net Barriers, reveal as many walls as you wish, then gain [1] for each revealed or rezzed wall.

RRamon Mascarenas
220Tycho Extension44-

"Of course I fired him for playing games on duty! We can't have our sysops idling on the job. Remember the last time a corporation tried to extend the colony? A runner edited the blueprints, and the airlock failed. Some asteroid miners spotted the bodies floating by 'bout a month ago."VRandy Gallegos
221Asp44--

Subroutine Trace5 If trace is successful, end the run, and Runner cannot run again until Runner takes an action to pay [1].

Oh how sharper than a serpent's tooth is one of these suckers clamped onto the boot sector of a drive!CMark Poole
222Ball and Chain25-

Subroutine For the remainder of the run, Runner must pay [2] when encountering a piece of ice, in addition to any other costs, or end the run.

URobert McLees
223Banpei40--

Subroutine Trash a program.

Subroutine End the run.

The survival of Bushido into cyberspace has spiritual significance to many execs.CDouglas Shuler
224Bolter Cluster74---

Subroutine Do 4 Net damage.

Subroutine Runner cannot break any subroutines of the next piece of ice encountered during the run.

CNorm Dwyer
225Canis Major04--

Subroutine For the remainder of the run, all further ice is encountered at +2 strength.

UAsh Arnett
226Canis Minor05--

Subroutine For the remainder of the run, all further ice is encountered at +1 strength.

UMark Collen
227Cerberus115----

Subroutine Do 3 Net damage.

Subroutine Trace5 If trace is successful, give Runner a Cerberus counter. Each Cerberus counter does 2 Net damage at the start of each run. Runner may remove a Cerberus counter by taking an action to spend [4].

Subroutine End the run.

CRobert McLees
228Cinderella86----

Subroutine Trace6 If trace is successful, end the run, trash a piece of hardware, and do 2 meat damage. This damage cannot be prevented.

UKaja Foglio
229Code Corpse105---

Subroutine Do 1 brain damage.

Subroutine Do 1 brain damage.

Nothing turns a wannabe into a coulda-been faster then rewriting the forebrain from the inside out.UBrian Booker
230Cortical Scanner73-

Subroutine End the run.

Subroutine End the run.

Subroutine End the run.

Your brain's the key.RRobert McLees
231Cortical Scrub73----

Subroutine Do 1 brain damage.

Subroutine End the run.

"Sounds nice and hygienic, eh?"CMark Tedin
232Crystal Wall43-

Subroutine End the run.

"Yeah, the 'crystal' stuff is about as thick as walls get. But that just means the crunching noise are that much more gratifying when I hammer through it." - KiyoteCJohn Casebeer
233D' Arc Knight62--

Subroutine Trash a program.

Subroutine End the run.

"Do your worst, churl! I do not fear your best killers, your fastest evasion programs, your canniest AI routines. All of these I will face and defeat."CDouglas Shuler
234Data Darts53---

Subroutine Do 3 Net damage.

Subroutine Runner cannot break any subroutines of the next piece of ice encountered during the run.

URobert McLees
235Data Naga95--

Subroutine Trash a program.

Subroutine End the run.

"As it says in the Upanishads, O thief: 'You have a right to your labor, but not to the fruits of your labor.'"UKaja Foglio
236Data Raven55-

Subroutine Trace5 If trace is successful, give Runner a tag and a Data Raven counter. Each Data Raven counter gives Runner a tag at the start of each of his or her turns. Runner may remove a Data Raven counter by taking an action to pay [1].

UMatt Milberger
237Data Wall10-

Subroutine End the run.

CJonnie Wilder
238Data Wall 2.021-

Subroutine End the run.

"Can't those chimps in Marketing come up with a different name? This isn't just version 2.0 - it's a complete different program!"CJonnie Wilder
239Endless Corridor42-

Subroutine End the run.

Subroutine End the run.

The light at the end of the tunnel's been turned off to reduce overhead.RAnthony Petrarca
240Fang54--

Subroutine Trace4 If trace is successful, end the run, and Runner cannot run again until Runner takes an action to pay [2].

"We provide guide dogs for the morally blind." - Arthur Cohn, JYD Security EnterprisesCKim Francisco
241Fang 2.065--

Subroutine Trace5 If trace is successful, end the run, and Runner cannot run again until Runner takes an action to pay [2].

CAnson Maddocks
242Fatal Attractor14---

Subroutine The next time Runner encounters a piece of ice during the run, do 3 Net damage unless Runner breaks all subroutines of that piece of ice.

RMark Tedin
243Fetch 4.0.103--

Subroutine Trace3 If trace is succesful, give Runner a tag.

CKim Francisco
244Filter00-

Subroutine End the run.

Friendly even to numerically challenged employees, it accepts transposed numerals in the access codes.CDaniel Gelon
245Fire Wall54-

Subroutine End the run.

"Heat without tissue damage compliments of nerve induction."CKim Francisco
246Fragmentation Storm64--

Subroutine Trace4 If trace is successful, end the run and trash a program, and Runner cannot run again until Runner takes an action to pay [1].

UFellwalker & Tolen
247Haunting Inquisition86-

Subroutine Runner cannot make another run during his or her next six actions.

Subroutine End the run.

"It's just another nightmare, Johnny. Towel off and go back to sleep."RRobert McLees
248Homewrecker™75----

Subroutine Trace5 If trace is successful, end the run, trash a piece of Hardware, and do 2 meat damage. This damage cannot be prevented.

"It does more than discourage intrusions - it keep our fire department contract in the black."CMark Tedin
249Hunter25--

Subroutine Trace5 If trace is succesful, give Runner a tag.

UKim Francisco
250Ice Pick Willie51--

Subroutine Trash a program.

Subroutine End the run.

"Nice 'breaker you got there. Hate to see anything happen to it."CMark Poole
251Jack Attack33--

Subroutine For the remainder of the run, Runner cannot jack out.

Subroutine Trace5 If trace is succesful, give Runner a tag.

UAnson Maddocks
252Keeper44-

Subroutine End the run.

All computers wait at the same speed.CDaniel Gelon
253Laser Wire42-

Subroutine Do 1 Net damage.

Subroutine End the run.

RKim Francisco
254Liche146---

Subroutine Do 1 brain damage.

Subroutine Do 1 brain damage.

Subroutine Do 1 brain damage.

Subroutine End the run.

UMark Poole
255Mastiff125-----

Subroutine Do 1 brain damage.

Subroutine Do 1 Net damage.

Subroutine For the remainder of the run, all ice is encountered at +1 strength.

Subroutine Trace5 If trace is successful, give Runner a Mastiff counter. Each Mastiff counter does 1 brain damage at the start of each run. Runner may remove a Mastiff counter by taking an action to spend [4].

Subroutine End the run.

UDouglas Shuler
256Mazer55-

Subroutine End the run.

"Some Greek software house makes a variant that includes a killer with a minotaur motif. If you take too long to get through, it sics the minotaur on you, instead of cutting your connection. Lame cliches never die, I guess." - Spider MurphyUDaniel Gelon
257Nerve Labyrinth64-

Subroutine Do 2 Net damage.

Subroutine End the run.

"If you're authorized, it's a smooth ride through; if you're not, you get a brain-twist of someone else's idea of normalcy." - Spider Murphy "But it's a great training ground for navigating wilderspace." - Rache BartmossRAnson Maddocks
258Neural Blade44--

Subroutine Do 1 Net damage.

Subroutine Runner cannot break any subroutines of the next piece of encountered during the run.

CMark Poole
259π in the 'Face53--

Subroutine End the run.

"Nyuk, nyuk, nyuk ... "CRobert McLees
260Pocket Virtual Reality74-

Subroutine Trace6 If trace is succesful, give Runner a tag.

Subroutine Trace6 If trace is succesful, give Runner a tag.

Whenever Pocket Virtual Reality is encountered, gain [4]. Use these bits only to pay for the above traces. When the encounter ends, return to the bank any of the [4] you did not spend.

UFellwalker & Tolen
261Quandary22-

Subroutine End the run.

"So many decisions, so little ti- "CDaniel Gelon
262Razor Wire63-

Subroutine Do 2 Net damage.

Subroutine End the run.

RJohn Casebeer
263Reinforced Wall84-

Subroutine End the run.

Subroutine End the run.

RKim Francisco
264Rex43--

Subroutine Trace3 If trace is succesful, end the run, and Runner cannopt run again until Runner takes an action to pay [2].

CBrian Booker
265Rock Is Strong65-

Subroutine End the run

"I hear we have to watch out for a new icebreaker called 'Paper is True.'"UAnson Maddocks
266Scramble33-

Subroutine End the run.

CDaniel Gelon
267Sentinels Prime84--

Subroutine Trash a program.

Subroutine End the run.

UKevin Taylor
268Shock.r13---

Subroutine Runner cannot break any subroutines of the next piece of ice encountered during the run, and cannot jack out until after that encounter.

UMark Collen
269Shotgun Wire85-

Subroutine Do 2 Net damage.

Subroutine End the run.

RKim Francisco
270Sleeper11-

Subroutine End the run.

CDaniel Gelon
271TKO 2.074---

Subroutine End the run, and Runner forgoes his or her next action.

"There's nothing like a right hook to the left side of your brain to throw you a loop." - Digital DanaCJohn Casebeer
272Too Many Doors13-

Subroutine Secretly spend [0], [1], or [2]; Runner does the same. Then you and Runner reveal how much each of you spent. End the run unless you spent as many bits as Runner spent.

RPete Venters
273Triggerman73--

Subroutine Trash a program.

Subroutine End the run.

"Sweetheart, the emotional processing of two lonely ROM constructs isn't allocated a megabyte of RAM in this crazy world."CRobert McLees
274Tutor45-

Subroutine For the remainder of the run, all ice encountered has an additional subroutine, "Subroutine End the run," after all other subroutines.

RRoger Coad
275Vacuum Link35--

Subroutine Roll a die. If you roll a 1, 2, or 3, Runner resumes the run from that many pieces of rezzed ice back, or jacks out. If there are not that many pieces of ice, Runner returns to the first piece of ice.

RRobert McLees
276Viral 1553-

Subroutine For the remainder of the run, Runner must pay [1] to jack out, in addition to any other costs.

Subroutine For the remainder of the run, Runner trashes an installed after passing each piece of rezzed ice, including Viral 15, unless Runner jacks out.

URobert McLees
277Virizz24-

Subroutine For the remainder of the run, Runner must pay an additional [1] to break each ice subroutine.

UDouglas Shuler
278Wall of Ice136-

Subroutine Do 2 Net damage.

Subroutine Do 2 Net damage.

Subroutine End the run.

Subroutine End the run.

RMark Tedin
279Wall of Static32-

Subroutine End the run.

CKim Francisco
280Zombie94---

Subroutine Do 1 brain damage.

Subroutine Do 1 brain damage.

Subroutine End the run.

Every time a runner encounters a Zombie again, she's gotta be sayin' to herself, "You used to be smarter than this!"CPete Venters
281Accounts Receivable5-

Gain [9]

"If we don'ts receive payment in full by tomorrow, we'll be obliged to repossess." "But... but the equipment's already been installed in our employees."CZak Plucinski
282Annual Reviews0

Draw three cards.

"Just between you and me, this wouldn't be a bad time to impress the boss with your initiative."UJohn Ramirez
283Audit of Call Records0

Play only if Runner attempted two or more runs during his or her last turn.

Trace5 If trace is successful, give Runner a tag.

CTony Luke
284Chance Observation2

Play only if Runner attempted a run during his or her last turn.

Trace5 If trace is successful, give Runner a tag.

CJohn Ramirez
285Closed Accounts1-

Play only if Runner is tagged. Runner loses all bits.

"Watch out for the blast shelters First Eurobank builds around its ATMs. They may be great for the rubes, but if some corp has marked your account as illegal, the shelter will seal you in until the cops come." -KiyoteURandy Gallegos
286Corporate Detective Agency1

Play only if Runner is tagged. Trash up to two resources, at no cost.

UZak Plucinski
287Datapool® by Zetatech1-

Play only if Runner is tagged. Give Runner two tags.

The enemy of your enemy is sometimes also your enemy.UJames Allen Higgins
288Day Shift0

Draw two cards and gain [1].

"I'm sick of punching the clock. I want to punch my supervisor."UZak Plucinski
289Edgerunner, Inc., Temps1

Gain three consecutive actions, which you may use only to install cards. You are not required to take all three of these actions.

"Just remember to sweep the fort for back doors once they're done."UZak Plucinski
290Efficiency Experts0-

Gain [3]

Waste not, want not.CJohn Ramirez
291Falsified-Transactions Expert1

Move up to three advancement counters from one card to another installed card that can be advanced.

RCraig Gilmore
292Management Shake-Up10

Add three advancement counters to any combination of installed cards that can be advanced.

Don't be irreplaceable. If you can't be replaced, you can't be promoted.CZak Plucinski
293Netwatch Credit Voucher0-

Play only if Runner is tagged. Give Runner a tag, and gain [1].

CMargaret Organ-Kean
294New Blood0

Conceal all revealed but unrezzed ice; then rearrange your installed ice by swapping pairs of ice while Runner looks away.

"I hate newbie sysops. They always rearrange our ice into some weird configuration just because it matches some stupid question on their finals."RMike Kimble
295Night Shift0

Gain [2] and draw one card.

"It wasn't until my certification boards that it began to dawn on me that nights aren't infinitely long."CZak Plucinski
296Off-Site Backups0

Bring any card from Archives into HQ.

Data saved is eurobucks earned.UZak Plucinski
297Overtime Incentives4

Gain two actions.

"Hey, the door is stuck"UZak Plucinski
298Planning Consultants0-

Look at the top five cards of R&D and arrange them in any order you choose.

"Chance favors the prepared mind." -Sir Isaac NewtonCChristina Wald
299Power Grid OverloadX-

Play only if Runner is tagged. Trash X pieces of hardware, other than cybernetics.

URandy Gallegos
300Project Consultants12

Add four advancement counters to any combination of installed cards that can be advanced.

UMike Raabe
301Punitive Counterstrike0-

Play only if Runner is tagged. Do 2 meat damage.

"Violence isn't always the best approach, but it's often the most direct." -Anonymous WuTech VPUDave Pilurs
302Scorched Earth3-

Play only if Runner is tagged. Do 4 meat damage.

UGreg Staples
303Silver lining Recovery Protocol0

If any agendas were stolen during Runner's last turn, gain bits equil to three times the number of advancement counters those agendas had.

RJonnie Wilder
304Systematic Layoffs5

Add two advancement counters to any combination of installed cards that can be advanced.

"Yes, but what have you done for us this week?"CZak Plucinski
305Team Restructuring1

Add one advancement counter to each of up to two installed cards that can be advanced.

Executive ability is deciding quickly and getting somebody else to do the work.UCraig Gilmore
306Trojan Horse2

Play only if Runner stole any agendas during his or her last turn.

Give Runner a tag.

The high-tech equivalent of a teller slipping a paint bomb into a money bag.CMike Kimble
307Urban Renewal6-

Play only if Runner is tagged. Do 5 meat damage.

"The paper work has been clearly posted in the basement closet of City Hall since last Thursday."CDoug Chaffee
308ACME Savings and Loan00-

Rezzing ACME S&L costs 1 agenda point, in addition to the normal cost. When you rez ACME S&L, gain [12] and trash ACME S&L. For the remainder of the game, pay [1] at the end of each of your turns, or lose the game. You can remove this effect, and score 1 agenda point, by taking an action to pay [12].

URamon Mascarenas
309BBS Whispering Campaign04-

Put [16] from the bank on BBS Whispering Campaign when you rez it. When all the bits have been removed, trash BBS Whispering Campaign.

Action: Take [2] from BBS Whispering Campaign.

CKevin Taylor
310Blood Cat60-

Action: Trace5 If trace is successful, give Runner a tag.

"These break-ins are unacceptable. Put the Cat on him. I want this character tagged so tight we know when he sheds a hair!"RLarry Friedman
311Braindance Campaign67--

Put [12] from the bank on Braindance Campaign when you rez it. Take [2] from Braindance Campaign at the start of each of your turns. When all the bits have been removed, trash Braindance Campaign.

"So it's a subliminal. What they don't know won't hurt them."CHeather Hudson
312Chicago Branch21-

Action, [3]: Add two advancement counters to an installed card that can be advanced.

UAnthony Petrarca
313City Surveillance12-

For each card Runner draws, give Runner a tag unless Runner pays [1], in addition to any other costs, to avoid receiving that tag. You may rez City Surveillance just before the card is drawn.

RSue Ann Harkey
314Corporate Negotiating Center03-

At the start of each of your turns, gain [1] for each agenda card stored in HQ that you show to Runner.

"That which does not get me fired makes me more valuable to the corporation." - Dave Michaels, Microtech Special OpsRRoger Coad
315Corprunner's Shattered Remains20-

You may advance Shattered Remains before and after you rez it. When Runner accesses Shattered Remains, it destroys one piece of hardware for each advancement counter on it.

"It's not that I like screwing you up. It's just that they got me wired so I feel the routines like bugs on my neck, so believe it, brother - I'm gonna swat!"UMark Collen
316Cowboy Sysop03

Action: Choose one of your installed cards to be uninstalled. Store it in HQ.

UMark Tedin
317Data Masons11

Cost to rez walls is reduced by [2]. All walls have +1 strength.

"'An eye on top of a pyramid'? No, that's not our Net logo; you must have us confused with another outfit."RSue Ann Harkey
318Department of Truth Enhancement21-

Action: Put [3] from the bank on Department of Truth Enhancement.

Action: Take all the bits from Department of Truth Enhancement.

"We don't lie. We use statistics." -Scott H. Warner, Department CoordinatorUMatt Wilson
319Disinfectant, Inc.04

You may pay [1] to avoid receiving a Virus counter. Use this ability only once each turn.

RRob Dixon
320Encoder, Inc.01

Cost to rez code gates is reduced by [1]. All code gates have an additional subroutine, "*End the run," after all other subroutines.

RTodd Wade
321ESA Contract03

Action: Draw two cards.

"You know that orange toothpaste that suppresses your appetite? Yup, that came out of the space program too."URamon Mascarenas
322Euromarket Consortium24

Hand size +2

Action, [1]: Draw two cards.

UDoug Chaffee
323Experimental AI20--

You may advance Experimental AI before and after you rez it. When Runner accesses Experimental AI, it destroys one program for each advancement counter on it.

UMike Kimble
324Fortress Architects03

Cost to install ice is reduced by [1].

"You want us to build that? Not even God has the money to afford that!" "You're working for Saburo Arasaka, not God."RFellwalker & Tolen
325Hacker Tracker Central02-

After each trace attempt, whether successful or not, put [1] from the bank on Hacker Tracker Central. During a trace attempt, each bit you spend from Hacker Tracker Central increases by 1 both your trace strength and your trace limit.

URobert McLees
326Holovid Campaign47-

Put [12] from the bank on Holovid Campaign when you rez it.Take [1] from Holovid Campaign at the start of each of your turns. When all the bits have been removed, trash Holovid Campaign.

CZak Plucinski
327I Got a Rock32-

Action, 3 Agenda points: Do 15 meat damage to Runner. Use this ability only if Runner has two or more tags.

RRichard Thomas
328Information Laundering01-

You may advance Information Laundering before and after you rez it.

Action, Trash: Gain [4] for each advancement counter on Information Laundering.

"Information wants to be clean." UMike Kimble
329Investment Firm12-

Take [1] from Investment Firm, if it has any bits, at the start of each of your turns. Whenever [1] or more bits are added to your pool, you may put [2] from the bank on Investment Firm for each [1] you choose not to add to your pool. Effects that give you bits at the start of your turn cannot be used this way.

UAnthony Petrarca
330Krumz02-

Put [1] from the bank on Krumz when you rez it. Use this bit only to pay for traces. If you use this bit, replace it at the start of your next turn.

RMark Collen
331Nevinyrral35--

Gain an action during each of your turns. If Nevinyrral leaves play while rezzed, you lose the game.

RMaria P. Cabardo
332Newsgroup Taunting10

At the start of each run, Runner must pay [1], in addition to any other costs, or end the run.

UKevin Taylor
333Omniscience Foundation01-

Give Runner a tag at the end of each turn during which Runner received a tag.

URob Dixon
334Pacifica Regional AI00-

You may advance Pacifica Regional AI before and after you rez it.

Regional AI advancement counter: Gain an action.

RChris Vande Voort
335Remote Facility51-

Gain an action during each of your turns.

"While moving corporate operations to a remote location increases processing costs, it becomes easier to defend vital information against attempts at hostile acquisition." - David Samms, corporate consultantUChris Vande Voort
336Rescheduler03-

Action: Note the number of cards stored in HQ. Shuffle those cards into R&D, and then draw that many cards.

UMike Kimble
337Rockerboy Promotion43-

Put [15] from the bank on Rockerboy Promotion when you rez it. When all the bits have been removed, trash Rockerboy Promotion.

Action: Take [3] from Rockerboy Promotion.

CJohn Ramirez
338Rustbelt HQ Branch02-

Hand size +2

"'Systems are heavily monitored, and computer crime treated with draconian ferocity.' Sounds like Heaven."UAnthony Petrarca
339Schlaghund24--

Action: Roll a die. If you roll less than or equal to the number of tags Runner has, Schlaghund does 10 meat damage and you trash Schlaghund.

"Remember when your mother told you not to pet strange dogs? That's advice to live by."RL.A. Williams
340Setup!00-

When Runner accesses Setup!, it does 2 Net damage, even if it is not installed. Ignore this effect if Runner accesses it from the Archives. If Setup! is accessed from R&D, Runner must show it to you.

CNorm Dwyer
341Skälderviken SA Beta Test Site02

Cost to rez black ice is reduced by [2].

"When you rez this, it's very important that you have its administrator be there for it to imprint on him."RChris Vande Voort
342Solo Squad03

Action: Do 1 meat damage. Use this ability only if Runner is tagged.

"We don't break kneecaps. We derm the perps with mushroom derivative. It's more fun, more humane ... and much more devastating to their fine reflexes and thus their careers."UErnie Chan
343South African Mining Corp0-

Action, Action, Action: Gain [6].

UTodd Wade
344Spinn® Public Relations14-

Take [1] from Spinn® Public Relations, if it has any bits, at the start of each of your turns.

Action: put [3] from the bank on Spinn® Public Relations.

"Of course it's true! I saw it on the 'vid."CTodd Wade
345TRAP!00-

If you pay [4] when Runner accesses TRAP!, it does 3 Net damage and gives Runner a tag, even if TRAP! is not installed. Ignore this effect if Runner accesses it from the Archives. If TRAP! is accessed from R&D, Runner must show it to you.

UMark Collen
346Vacant Soulkiller20-

You may advance Vacant Soulkiller before and after you rez it.When Runner accesses Vacant Soulkiller, it does 1 brain damage for each advancement counter on it.

The original Soulkiller started as a matrix to contain artificial personalities, but Arasaka forced the original engineer to enhance the design for its own purpose.ULarry Friedman
347Vapor Ops01

You may advance Vapor Ops before and after you rez it.

Vapor Ops advancement counter: Gain [1].

Action: Move any number of advancement counters from Vapor Ops to another installed card that can be advanced.

UCraig Hooper
348Virus Test Site00-

You may advance Virus Test Site before and after you rez it. When Runner accesses Test Site, it does 2 Net damage per advancement counter on it, or 1 Net damage if it has no counters, even if it is not installed or rezzed. Ignore this effect if Runner accesses it from the Archives. If Test Site is accessed from R&D, Runner must show it to you.

UMark Collen
349Aardvark04

Runner cannot use worms during runs on this fort. If Runner uses a worm during a run on this fort before Aardvark is rezzed, you may rez Aardvark to trash that worm, and any bits spent using that worm on the current piece of ice are lost to no effect. Runner may then use further icebreakers to break the ice.

RFellwalker & Tolen
350Antiquated Interface Routines21

All ice on this fort has +1 strength.

UMark Collen
351Bizarre Encryption Scheme01

Runner does not score any agenda (or agendas) on a run during which Bizarre Encryption Scheme is accessed; return that agenda to the fort instead. Runner scores the agenda at the start of his or her next turn if neither you nor Runner has scored it by then. This does not affect any further runs.

UMark Collen
352Chester Mix03-

Cost to install ice on this fort is reduced by [2].

"Of course, he subscribes to the Platonic-solids school of ice-rendering, but he is cheap."RLawrence Snelly
353Chimera23-

When Runner accesses Chimera, trash a daemon.

"Watch this. She likes to play with it before she trashes it."RLarry Friedman
354Crybaby12-

When Runner accesses Crybaby, give Runner a Crying counter. Each Crying counter reduces Runner's link by 2 during each trace attempt. Runner can remove a Crying counter by taking an action to pay [2].

RKim Francisco
355Crystal Palace Station Grid55-

Runner must pay [1], in addition to the normal cost, to break each subroutine of each piece of ice encountered during runs on this fort.

UR. Talsorian Games Staff
356Dedicated Response Team12-

When Runner accesses Dedicated Response Team, it does 3 meat damage. Ignore this effect unless Runner is tagged.

"Excuse me-that's my beeper."UPete Venters
357Dieter Esslin03--

When Runner accesses Dieter Esslin, Dieter does 1 Net damage.

"Y'know, sometimes it worries me how much he enjoys his job."RMatt Wilson
358Dr. Dreff03-

Whenever Runner makes a successful run on this fort, you may choose an ice card stored in HQ. Pay half of that card's rez cost, rounded down, to force Runner to encounter it; the run is not considered successful unless Runner passes that piece of ice. Trash that ice after the encounter ends. Use this ability only once during each run on this fort.

UDoug Chaffee
359Jenny Jett11-

Whenever Runner makes a successful run on this fort, you may choose an ice card stored in HQ. Install that piece of ice on this fort in the innermost position, paying an installation cost of [1] for each piece of ice already on the fort. Runner is now considered to be approaching that piece of ice. Use this ability only once during each run on this fort.

RLawrence Snelly
360Jerusalem City Grid25-

Cost to rez walls on this fort is reduced by [2]. All walls on this fort have +1 strength.

RChris Vande Voort
361Namatoki Plaza31

Rez Namatoki Plaza when you install it. Install Namatoki Plaza only if you can pay to rez it. Install only inside a subsidiary data fort. That fort may have an additional agenda or node installed inside it. If Namatoki Plaza leaves play while installed, and this results in the fort having too many agendas and nodes installed inside it, trash one of those agendas or nodes.

UChris Vande Voort
362New Galveston City Grid14-

All nodes and other upgrades installed inside this fort cost [2] to trash, in addition to the normal cost.

RCraig Hooper
363Olivia Salazar01-

For half cost, rounded down, rez a piece of ice installed on this fort. Derez that ice at the end of the run. Use this ability only once during each run on this fort.

URandy Gallegos
364Omni Kismet, Ph.D.03-

Swap a piece of unrezzed ice on this fort with an ice card stored in HQ. The new ice card comes into play concealed. Use this ability only once during each run on this fort.

"What the...?! That wasn't in the plans!" -EpitaphRDouglas Shuler
365Paris City Grid26-

Put [3] from the bank on Paris City Grid when you rez it. Use these bits only to pay for traces made during runs on this fort. If you use any of these bits, replace them at the start of your next turn.

UMark Tedin
366Red Herrings11

Runner must pay [5], in addition to any other costs, to steal agendas accessed from this fort, even on the run during which Runner trashes Red Herrings.

"Frack! It's easier to find things on my floor than in this mess."UMark Collen
367Rio de Janeiro City Grid16--

Roll a die whenever Runner passes a piece of rezzed ice during a run on this fort. On a 1, end the run.

"There's a new jungle in Brazil-the rusted-wire maze of telecom retrotech. Prepare to have your line dropped, and ..."UPete Venters
368Roving Submarine30-

Install only inside a subsidiary data fort. This fort may be run only if you installed or advanced a card inside or on this fort during your last turn.

RDoug Chaffee
369Singapore City Grid05-

Swap a piece of unrezzed ice on this fort with an ice card stored in HQ. The new ice card comes into play concealed. Use this ability only once during each run on this fort.

RMike Kimble
370Tesseract Fort Construction23

All ice on this fort has an additional subroutine, "Subroutine End the run unless Runner pays [1]" after all other subroutines.

"So are you upside down or am I?" "Depends on how you look at it."RMark Tedin
371Tokyo-Chiba Infighting06-

Gain [2] after each unsuccessful run on this fort.

RMark Collen
372Turbeau Delacroix12--

Trace10 If trace is successful, give Runner a tag. Use this ability only when Runner accesses Turbeau Delacroix, and only once during each run on this fort.

UL.A. Williams
373Twenty-Four-Hour Surveillance12

During runs on this fort, Runner cannot use bits from stealth sources.

RMark Collen
374Washington, D.C., City Grid76-

The difficulty of agendas installed inside this fort is reduced by 1.

RChris Vande Voort

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